Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 141 days ago
7 / 8 / 7
K / D / A
46.7%
Kill participation
468.8
Damage / min
14,724g
330.5 gold / min
154
82 placed · 9 cleared
35
0.8 CS / min
Objective control
3
Dragons
2
Baron
6
Towers
1
Inhibitors
1
Herald
4
Dragons
1
Baron
12
Towers
4
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatSnaw#euww
Vayne · Top
9 / 10 / 5
46.7% KP
33,089
26% share
19,414g
319 CS · 7.2/m
Pathian#HAHA
Udyr · Jungle
6 / 6 / 8
46.7% KP
18,169
14.3% share
20,684g
340 CS · 7.6/m
Zopu#EUNE
Sylas · Mid
0 / 10 / 4
13.3% KP
18,430
14.5% share
14,293g
290 CS · 6.5/m
Conatoth#EUNE
Veigar · ADC
8 / 7 / 6
46.7% KP
36,772
28.9% share
22,252g
344 CS · 7.7/m
Zed The Suiiiiii#MUSTA
Pyke · Support
7 / 8 / 7
46.7% KP
20,885
16.4% share
14,724g
35 CS · 0.8/m
Red side
VictoryGanymede#0711
Teemo · Top
8 / 9 / 11
46.3% KP
51,210
24.6% share
22,128g
371 CS · 8.3/m
Barosz342#EUNE
Kha'Zix · Jungle
7 / 4 / 18
61% KP
49,472
23.7% share
20,860g
306 CS · 6.9/m
Sumizome#glorp
Ahri · Mid
13 / 7 / 11
58.5% KP
38,785
18.6% share
19,248g
307 CS · 6.9/m
N1KT#Kitty
Sivir · ADC
10 / 3 / 13
56.1% KP
46,260
22.2% share
24,483g
457 CS · 10.3/m
Apocian#kunai
Neeko · Support
3 / 7 / 17
48.8% KP
22,809
10.9% share
12,685g
56 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
