Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 141 days ago
8 / 5 / 16
K / D / A
44.4%
Kill participation
649.2
Damage / min
10,838g
369.1 gold / min
73
43 placed · 3 cleared
15
0.5 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatKrigsherren#Ass12
Mordekaiser · Top
10 / 9 / 1
27.5% KP
33,912
24.8% share
14,751g
258 CS · 8.8/m
Щупать лимиты#PuffD
Sylas · Jungle
7 / 7 / 7
35% KP
27,347
20% share
13,714g
226 CS · 7.7/m
jhinglemyb4lls#4444
Yasuo · Mid
18 / 10 / 0
45% KP
41,377
30.3% share
15,929g
202 CS · 6.9/m
Smolda#Masta
Ashe · ADC
2 / 14 / 9
27.5% KP
23,500
17.2% share
10,148g
152 CS · 5.2/m
Diochan#foxy
Seraphine · Support
3 / 14 / 14
42.5% KP
10,474
7.7% share
10,229g
56 CS · 1.9/m
Red side
VictoryKuusetsu#7108
Tryndamere · Top
5 / 9 / 5
18.5% KP
27,993
18.6% share
14,807g
256 CS · 8.7/m
Darqside#EUNE
Kayn · Jungle
17 / 6 / 6
42.6% KP
33,778
22.4% share
15,083g
198 CS · 6.7/m
deleted#npd
Kassadin · Mid
12 / 10 / 10
40.7% KP
46,138
30.6% share
13,986g
169 CS · 5.8/m
XXXGOLEMXXX#777
Corki · ADC
12 / 10 / 6
33.3% KP
23,931
15.9% share
15,296g
212 CS · 7.2/m
Zed The Suiiiiii#MUSTA
Pyke · Support
8 / 5 / 16
44.4% KP
19,065
12.6% share
10,838g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
