Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 141 days ago
12 / 2 / 9
K / D / A
51.2%
Kill participation
1,335.6
Damage / min
19,028g
467.1 gold / min
31
9 placed · 3 cleared
274
6.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
1
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryziomus reformed#happy
Gragas · Top
14 / 8 / 3
41.5% KP
53,052
29.8% share
20,477g
371 CS · 9.1/m
Stele98#EUNE
Riven · Jungle
3 / 1 / 11
34.1% KP
16,407
9.2% share
17,507g
342 CS · 8.4/m
Zed The Suiiiiii#MUSTA
Zed · Mid
12 / 2 / 9
51.2% KP
54,404
30.6% share
19,028g
274 CS · 6.7/m
JimXr0X#EUNE
Ashe · ADC
3 / 11 / 9
29.3% KP
20,928
11.8% share
15,165g
251 CS · 6.2/m
Omtsy#Synar
Hwei · Support
9 / 7 / 9
43.9% KP
32,964
18.5% share
14,319g
76 CS · 1.9/m
Red side
Defeat3Dbananes#EUNE
Sett · Top
3 / 13 / 3
20.7% KP
24,111
17.2% share
15,698g
286 CS · 7/m
Big Ears#Game
Graves · Jungle
1 / 8 / 6
24.1% KP
17,222
12.3% share
14,950g
307 CS · 7.5/m
MID OR JG GAP#GAPED
Akshan · Mid
15 / 5 / 3
62.1% KP
56,398
40.3% share
20,280g
303 CS · 7.4/m
Taker#osrs
Xerath · ADC
9 / 6 / 3
41.4% KP
30,943
22.1% share
17,209g
281 CS · 6.9/m
Simply Lovely#아야기
Nami · Support
1 / 9 / 16
58.6% KP
11,116
8% share
11,348g
32 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
