Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 140 days ago
7 / 1 / 6
K / D / A
39.4%
Kill participation
1,002.8
Damage / min
11,970g
450.3 gold / min
17
6 placed · 3 cleared
205
7.7 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorysNk Joker0n Jack#EUNE
Trundle · Top
4 / 5 / 3
21.2% KP
18,408
18.4% share
15,895g
283 CS · 10.6/m
07111996#EUNE
Elise · Jungle
8 / 1 / 9
51.5% KP
24,128
24.1% share
12,685g
211 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
7 / 1 / 6
39.4% KP
26,658
26.6% share
11,970g
205 CS · 7.7/m
Dominús#adc
Ashe · ADC
10 / 4 / 10
60.6% KP
22,135
22.1% share
12,409g
175 CS · 6.6/m
CatCake#xoxo
Seraphine · Support
4 / 4 / 14
54.5% KP
8,814
8.8% share
8,847g
37 CS · 1.4/m
Red side
DefeatIodaiul#EUNE
Fiora · Top
4 / 6 / 2
40% KP
14,570
18.9% share
11,585g
207 CS · 7.8/m
click forward#Exile
Ambessa · Jungle
1 / 9 / 3
26.7% KP
11,738
15.3% share
8,926g
155 CS · 5.8/m
SoimuMIC#EUNE
Aurora · Mid
2 / 3 / 4
40% KP
17,004
22.1% share
9,806g
207 CS · 7.8/m
REGE SAU RECE#29nov
Kai'Sa · ADC
7 / 7 / 2
60% KP
24,004
31.2% share
15,186g
282 CS · 10.6/m
AL Tarzan#kr2
Nautilus · Support
1 / 8 / 9
66.7% KP
9,646
12.5% share
7,239g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
