Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 140 days ago
5 / 4 / 6
K / D / A
68.8%
Kill participation
1,492.6
Damage / min
16,365g
449.2 gold / min
27
13 placed · 3 cleared
320
8.8 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
1
Herald
4
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNicram#Urgod
Galio · Top
1 / 5 / 9
55.6% KP
22,018
23.2% share
12,973g
270 CS · 7.4/m
Never enough#HECA1
Xin Zhao · Jungle
5 / 2 / 7
66.7% KP
20,218
21.3% share
15,996g
305 CS · 8.4/m
Ame Nu Habakiri#Mitsu
Mordekaiser · Mid
9 / 4 / 4
72.2% KP
30,379
32% share
16,897g
302 CS · 8.3/m
Slezy#SIAB
Tryndamere · ADC
2 / 4 / 5
38.9% KP
16,435
17.3% share
14,453g
298 CS · 8.2/m
kitty with bpd#xωx
Nami · Support
1 / 1 / 10
61.1% KP
5,908
6.2% share
9,578g
26 CS · 0.7/m
Red side
DefeatZed The Suiiiiii#MUSTA
Yone · Top
5 / 4 / 6
68.8% KP
54,379
35.5% share
16,365g
320 CS · 8.8/m
07111996#EUNE
Elise · Jungle
2 / 3 / 8
62.5% KP
23,342
15.2% share
13,961g
264 CS · 7.2/m
sNk Joker0n Jack#EUNE
Jax · Mid
4 / 5 / 3
43.8% KP
28,053
18.3% share
14,564g
272 CS · 7.5/m
Dominús#adc
Lucian · ADC
5 / 3 / 0
31.3% KP
35,263
23% share
16,749g
290 CS · 8/m
CatCake#xoxo
Lulu · Support
0 / 3 / 10
62.5% KP
12,029
7.9% share
9,735g
47 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
