Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 140 days ago
8 / 2 / 15
K / D / A
53.5%
Kill participation
706
Damage / min
8,860g
409.2 gold / min
38
24 placed · 2 cleared
22
1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryprogamer007serg#EUNE
Gwen · Top
8 / 4 / 7
34.9% KP
25,809
29.4% share
12,313g
193 CS · 8.9/m
KaynYouNot#EUNE
Kayn · Jungle
7 / 2 / 4
25.6% KP
11,523
13.1% share
10,359g
181 CS · 8.4/m
RankZero#EUNE
Qiyana · Mid
10 / 2 / 4
32.6% KP
17,992
20.5% share
12,019g
196 CS · 9.1/m
Kreigsen#EUNE
Twitch · ADC
10 / 4 / 5
34.9% KP
17,177
19.6% share
11,705g
129 CS · 6/m
Zed The Suiiiiii#MUSTA
Pyke · Support
8 / 2 / 15
53.5% KP
15,285
17.4% share
8,860g
22 CS · 1/m
Red side
DefeatNOTROPIA#210
Xin Zhao · Top
1 / 11 / 2
21.4% KP
12,638
21.5% share
5,445g
89 CS · 4.1/m
Babuinus#EUNE
Hecarim · Jungle
8 / 6 / 0
57.1% KP
17,135
29.2% share
10,533g
187 CS · 8.6/m
NiezłyKoszmarPL#11111
Annie · Mid
1 / 10 / 3
28.6% KP
10,180
17.3% share
6,090g
111 CS · 5.1/m
Rayquaza Enjoyer#EUNE
Jhin · ADC
3 / 9 / 1
28.6% KP
8,938
15.2% share
8,492g
160 CS · 7.4/m
Kampas#EUNE
Senna · Support
1 / 7 / 3
28.6% KP
9,800
16.7% share
6,631g
34 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
