Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 139 days ago
16 / 3 / 6
K / D / A
48.9%
Kill participation
1,229.8
Damage / min
15,578g
529.3 gold / min
17
7 placed · 2 cleared
196
6.7 CS / min
Objective control
1
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
2
Baron
7
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRayQuzZa#EUNE
Teemo · Top
0 / 13 / 3
13% KP
12,899
12.3% share
9,187g
184 CS · 6.3/m
One summer night#fade
Rengar · Jungle
10 / 9 / 2
52.2% KP
28,834
27.6% share
13,198g
193 CS · 6.6/m
mind over mayhem#222
Vex · Mid
7 / 8 / 2
39.1% KP
24,152
23.1% share
12,828g
207 CS · 7/m
Ciamciaramciak#EUNE
Zeri · ADC
5 / 9 / 8
56.5% KP
31,328
29.9% share
12,248g
227 CS · 7.7/m
ŚWINIOTERMINATOR#BRUCE
Yuumi · Support
1 / 6 / 16
73.9% KP
7,424
7.1% share
8,859g
14 CS · 0.5/m
Red side
Victorynutbuster53#9402
Malphite · Top
12 / 5 / 15
60% KP
32,787
30.3% share
13,972g
166 CS · 5.6/m
Toyota Corrola#HORSE
Ekko · Jungle
10 / 3 / 7
37.8% KP
20,456
18.9% share
14,360g
230 CS · 7.8/m
Zed The Suiiiiii#MUSTA
Zed · Mid
16 / 3 / 6
48.9% KP
36,196
33.5% share
15,578g
196 CS · 6.7/m
Coda Del Rey#zzzz
Vayne · ADC
7 / 5 / 9
35.6% KP
15,010
13.9% share
13,928g
213 CS · 7.2/m
burgiicho1#NOXUS
Karma · Support
0 / 7 / 15
33.3% KP
3,702
3.4% share
8,449g
30 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
