Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 139 days ago
4 / 11 / 17
K / D / A
67.7%
Kill participation
469.2
Damage / min
9,046g
316.3 gold / min
86
39 placed · 5 cleared
26
0.9 CS / min
Objective control
2
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatNecromartin#Necro
Jayce · Top
7 / 4 / 4
35.5% KP
30,208
30.5% share
13,068g
243 CS · 8.5/m
Akylla V1#back
Viego · Jungle
8 / 13 / 6
45.2% KP
18,970
19.2% share
12,324g
152 CS · 5.3/m
Kurfix#EUNE
Galio · Mid
8 / 8 / 5
41.9% KP
21,087
21.3% share
11,539g
209 CS · 7.3/m
SKT T1 B#EUNE
Xayah · ADC
4 / 8 / 10
45.2% KP
15,198
15.4% share
11,376g
194 CS · 6.8/m
Zed The Suiiiiii#MUSTA
Pyke · Support
4 / 11 / 17
67.7% KP
13,419
13.6% share
9,046g
26 CS · 0.9/m
Red side
VictoryKorixZ#EUNE1
Anivia · Top
4 / 3 / 11
34.1% KP
16,503
13.3% share
13,382g
241 CS · 8.4/m
MovieStarPlanet#EAST
Talon · Jungle
21 / 2 / 11
72.7% KP
45,659
36.8% share
18,431g
218 CS · 7.6/m
7331 steps ahead#koks
Veigar · Mid
4 / 8 / 6
22.7% KP
16,990
13.7% share
12,393g
235 CS · 8.2/m
Yasuo#isus
Yasuo · ADC
5 / 8 / 9
31.8% KP
24,507
19.7% share
14,534g
272 CS · 9.5/m
Insomniac#MIDNT
Pantheon · Support
10 / 10 / 11
47.7% KP
20,521
16.5% share
12,030g
37 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
