Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 133 days ago
4 / 3 / 7
K / D / A
37.9%
Kill participation
701.6
Damage / min
12,349g
403.1 gold / min
18
8 placed · 2 cleared
230
7.5 CS / min
Objective control
1
Dragons
2
Baron
9
Towers
1
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlekssuo#BEST
Yasuo · Top
9 / 4 / 1
34.5% KP
23,265
25.5% share
15,234g
302 CS · 9.9/m
TaGraJestSmutna#EUNE
Viego · Jungle
8 / 5 / 5
44.8% KP
14,821
16.2% share
15,740g
279 CS · 9.1/m
Zed The Suiiiiii#MUSTA
Zed · Mid
4 / 3 / 7
37.9% KP
21,493
23.6% share
12,349g
230 CS · 7.5/m
PIKOK IN BABILON#NERD
Veigar · ADC
7 / 2 / 8
51.7% KP
25,840
28.3% share
14,549g
249 CS · 8.1/m
Paz#EUNE
Nautilus · Support
1 / 1 / 10
37.9% KP
5,828
6.4% share
8,502g
36 CS · 1.2/m
Red side
DefeatWieszczka#EUNE
Nocturne · Top
1 / 11 / 5
40% KP
11,156
19.9% share
9,405g
197 CS · 6.4/m
JUST GANK BRO#NUNU
Nunu & Willump · Jungle
2 / 2 / 6
53.3% KP
7,347
13.1% share
11,266g
233 CS · 7.6/m
OCBAurashOCB#OCB77
Akshan · Mid
6 / 3 / 3
60% KP
17,794
31.8% share
13,046g
266 CS · 8.7/m
FreeJaack#EUNE
Vayne · ADC
5 / 7 / 3
53.3% KP
15,469
27.6% share
12,671g
239 CS · 7.8/m
KATSE KATW DOG#YAP
Janna · Support
1 / 6 / 11
80% KP
4,200
7.5% share
8,315g
29 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
