Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 133 days ago
13 / 4 / 6
K / D / A
51.4%
Kill participation
1,705.4
Damage / min
21,004g
528.6 gold / min
22
6 placed · 5 cleared
346
8.7 CS / min
Objective control
1
Dragons
0
Baron
7
Towers
1
Inhibitors
0
Herald
5
Dragons
3
Baron
8
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTHE BATMAN#DXG
Teemo · Top
13 / 9 / 7
52.6% KP
50,733
33.5% share
19,181g
342 CS · 8.6/m
Shadowman#NUNU1
Shyvana · Jungle
13 / 4 / 11
63.2% KP
42,345
27.9% share
21,586g
316 CS · 8/m
3nBeReTo#King
Kassadin · Mid
6 / 8 / 8
36.8% KP
22,106
14.6% share
15,358g
236 CS · 5.9/m
Atomanty#EUNE
Kai'Sa · ADC
6 / 7 / 9
39.5% KP
26,370
17.4% share
18,108g
344 CS · 8.7/m
czløwiek z gazu#EUNE
Zilean · Support
0 / 9 / 19
50% KP
10,031
6.6% share
10,463g
33 CS · 0.8/m
Red side
VictoryKentt#EUNE
Wukong · Top
7 / 15 / 10
45.9% KP
31,259
17.9% share
14,343g
191 CS · 4.8/m
poker addict#allin
Diana · Jungle
9 / 6 / 10
51.4% KP
26,866
15.4% share
17,759g
283 CS · 7.1/m
Zed The Suiiiiii#MUSTA
Zed · Mid
13 / 4 / 6
51.4% KP
67,762
38.9% share
21,004g
346 CS · 8.7/m
WastedOnTheDaily#EUNE
Lucian · ADC
8 / 6 / 2
27% KP
37,060
21.3% share
18,967g
374 CS · 9.4/m
poker chips#allin
Nami · Support
0 / 7 / 19
51.4% KP
11,282
6.5% share
11,402g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
