Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Flex · 133 days ago
7 / 3 / 1
K / D / A
36.4%
Kill participation
731.1
Damage / min
12,274g
459.4 gold / min
15
9 placed · 0 cleared
232
8.7 CS / min
Objective control
1
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#MUSTA
Yone · Top
7 / 3 / 1
36.4% KP
19,532
24.1% share
12,274g
232 CS · 8.7/m
xatzi#4444
Dr. Mundo · Jungle
3 / 7 / 0
13.6% KP
11,499
14.2% share
10,330g
205 CS · 7.7/m
FLIRT WITH MΟURI#1502
Lissandra · Mid
3 / 8 / 4
31.8% KP
18,687
23.1% share
9,218g
181 CS · 6.8/m
Λούλης#00001
Lux · ADC
5 / 12 / 6
50% KP
17,395
21.5% share
10,314g
149 CS · 5.6/m
bilan8ropos#EUNE
Senna · Support
4 / 11 / 8
54.5% KP
13,816
17.1% share
11,037g
59 CS · 2.2/m
Red side
Victorykaloszxd#EUNE
Viktor · Top
2 / 7 / 2
9.8% KP
11,072
9.2% share
10,207g
217 CS · 8.1/m
skibidi menace#ENDME
Gwen · Jungle
13 / 1 / 6
46.3% KP
35,127
29.1% share
16,608g
231 CS · 8.6/m
MlTHRANDlR#EUNE
Zed · Mid
9 / 5 / 5
34.1% KP
26,428
21.9% share
12,778g
178 CS · 6.7/m
sayounara#MEOW
Yunara · ADC
12 / 9 / 15
65.9% KP
36,977
30.7% share
15,616g
225 CS · 8.4/m
Hinemi Owner#Draca
Lulu · Support
5 / 0 / 25
73.2% KP
11,027
9.1% share
10,740g
22 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
