Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 132 days ago
7 / 9 / 11
K / D / A
69.2%
Kill participation
711.4
Damage / min
11,954g
353.7 gold / min
21
11 placed · 4 cleared
175
5.2 CS / min
Objective control
3
Dragons
0
Baron
4
Towers
0
Inhibitors
1
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsNk Joker0n Jack#EUNE
Tryndamere · Top
5 / 6 / 4
34.6% KP
31,285
28% share
15,173g
284 CS · 8.4/m
Brazilian Smite#0001
Hecarim · Jungle
8 / 3 / 12
76.9% KP
25,807
23.1% share
16,086g
267 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
7 / 9 / 11
69.2% KP
24,045
21.5% share
11,954g
175 CS · 5.2/m
Dominús#adc
Senna · ADC
6 / 8 / 8
53.8% KP
22,804
20.4% share
14,231g
212 CS · 6.3/m
07111996#EUNE
Nami · Support
0 / 8 / 13
50% KP
7,660
6.9% share
7,722g
31 CS · 0.9/m
Red side
VictoryßlσσdLust#Vlad
Vladimir · Top
5 / 3 / 9
41.2% KP
28,749
20.6% share
13,351g
251 CS · 7.4/m
RafalWielkolud#SIGMA
Lee Sin · Jungle
3 / 6 / 12
44.1% KP
18,254
13.1% share
12,764g
195 CS · 5.8/m
ElectricRaccoon#Racc
Kennen · Mid
7 / 5 / 10
50% KP
35,155
25.1% share
13,960g
273 CS · 8.1/m
Marcel#1v9
Samira · ADC
18 / 5 / 4
64.7% KP
43,990
31.5% share
20,432g
314 CS · 9.3/m
calm piston#0305
Nautilus · Support
1 / 7 / 19
58.8% KP
13,690
9.8% share
10,418g
45 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
