Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 132 days ago
16 / 5 / 4
K / D / A
51.3%
Kill participation
1,150.4
Damage / min
15,724g
504 gold / min
33
11 placed · 4 cleared
219
7 CS / min
Objective control
2
Dragons
1
Baron
6
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatRzydson Jr#EUNE
Malphite · Top
3 / 6 / 10
31.7% KP
20,199
14.8% share
10,805g
204 CS · 6.5/m
L60 Szymon#xdlol
Naafiri · Jungle
21 / 9 / 8
70.7% KP
55,514
40.7% share
18,219g
217 CS · 7/m
ZEDシ#1337
Ahri · Mid
8 / 8 / 10
43.9% KP
26,074
19.1% share
14,156g
237 CS · 7.6/m
Korosenai#EUNE
Samira · ADC
8 / 9 / 10
43.9% KP
24,720
18.1% share
14,687g
195 CS · 6.3/m
Kronch#Him
Taric · Support
1 / 7 / 29
73.2% KP
9,872
7.2% share
9,951g
35 CS · 1.1/m
Red side
VictoryZed The Suiiiiii#MUSTA
Sylas · Top
16 / 5 / 4
51.3% KP
35,893
26% share
15,724g
219 CS · 7/m
EGREU12#EUNE1
Rengar · Jungle
13 / 11 / 8
53.8% KP
37,425
27.1% share
16,830g
260 CS · 8.3/m
cloying#xoxo
Malzahar · Mid
7 / 5 / 15
56.4% KP
29,969
21.7% share
16,020g
257 CS · 8.2/m
Femboy snowbunny#mads
Senna · ADC
2 / 11 / 22
61.5% KP
25,894
18.8% share
12,898g
170 CS · 5.4/m
thank u next#darus
Karma · Support
1 / 9 / 23
61.5% KP
8,826
6.4% share
9,585g
25 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
