Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 132 days ago
6 / 3 / 11
K / D / A
56.7%
Kill participation
777.7
Damage / min
9,404g
452.1 gold / min
13
4 placed · 0 cleared
146
7 CS / min
Objective control
2
Dragons
0
Baron
9
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryFrank612#EUNE
Lissandra · Top
7 / 1 / 6
43.3% KP
16,482
20.2% share
9,566g
178 CS · 8.6/m
Zed The Suiiiiii#MUSTA
Sylas · Jungle
6 / 3 / 11
56.7% KP
16,177
19.9% share
9,404g
146 CS · 7/m
Rank1 COJOVALI#drg44
Tryndamere · Mid
9 / 1 / 5
46.7% KP
17,227
21.1% share
11,545g
168 CS · 8.1/m
petrzalsky princ#zeen
Lucian · ADC
7 / 2 / 7
46.7% KP
26,064
32% share
11,120g
165 CS · 7.9/m
Nelfie#thief
Soraka · Support
1 / 3 / 19
66.7% KP
5,521
6.8% share
6,888g
26 CS · 1.3/m
Red side
Defeathussars meretrix#EUNE
Gnar · Top
2 / 8 / 0
20% KP
11,054
20.4% share
7,775g
163 CS · 7.8/m
ShadowLovi#EUNE
Naafiri · Jungle
5 / 4 / 4
90% KP
14,987
27.7% share
8,735g
135 CS · 6.5/m
adulda#EUNE
Irelia · Mid
2 / 7 / 3
50% KP
8,467
15.6% share
7,256g
143 CS · 6.9/m
Perek#OTROX
Vladimir · ADC
1 / 3 / 2
30% KP
12,801
23.7% share
7,966g
159 CS · 7.6/m
SANAH#DRILL
Nami · Support
0 / 8 / 7
70% KP
6,812
12.6% share
5,165g
22 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
