Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 132 days ago
3 / 9 / 8
K / D / A
36.7%
Kill participation
661.8
Damage / min
10,039g
341.9 gold / min
21
10 placed · 1 cleared
143
4.9 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
10
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatßlσσdLust#Vlad
Sion · Top
2 / 6 / 9
36.7% KP
16,291
14.3% share
11,537g
221 CS · 7.5/m
Koxtroll#uwu
Graves · Jungle
14 / 10 / 1
50% KP
35,206
31% share
16,650g
223 CS · 7.6/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
3 / 9 / 8
36.7% KP
19,434
17.1% share
10,039g
143 CS · 4.9/m
MlTHRANDlR#EUNE
Lucian · ADC
6 / 10 / 11
56.7% KP
30,053
26.4% share
12,686g
191 CS · 6.5/m
Wrong One#Ward
Milio · Support
5 / 10 / 14
63.3% KP
12,742
11.2% share
9,558g
22 CS · 0.7/m
Red side
Victoryroj#frope
Yone · Top
2 / 10 / 8
22.2% KP
36,692
24.5% share
11,663g
231 CS · 7.9/m
Frope#demon
Rek'Sai · Jungle
14 / 3 / 12
57.8% KP
35,159
23.5% share
16,860g
217 CS · 7.4/m
YEEHA#ZEN
Syndra · Mid
12 / 6 / 5
37.8% KP
34,801
23.2% share
16,209g
221 CS · 7.5/m
female on urgot#mds
Yasuo · ADC
10 / 6 / 6
35.6% KP
19,092
12.8% share
16,001g
242 CS · 8.2/m
TűzVarázsIó#EUNE
Poppy · Support
7 / 5 / 18
55.6% KP
23,965
16% share
11,392g
22 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
