Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 131 days ago
6 / 8 / 11
K / D / A
41.5%
Kill participation
657
Damage / min
9,116g
352.9 gold / min
50
22 placed · 1 cleared
30
1.2 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySoniC#XDD
Akali · Top
7 / 5 / 5
29.3% KP
25,357
24% share
11,587g
160 CS · 6.2/m
zzzzzz#2812
Bel'Veth · Jungle
13 / 2 / 3
39% KP
19,360
18.3% share
15,535g
243 CS · 9.4/m
YZY SZN APR#EUNE
Zed · Mid
6 / 4 / 3
22% KP
14,617
13.9% share
10,395g
181 CS · 7/m
kush uwu#DOINB
Lucian · ADC
9 / 2 / 11
48.8% KP
29,221
27.7% share
13,219g
180 CS · 7/m
Zed The Suiiiiii#MUSTA
Sylas · Support
6 / 8 / 11
41.5% KP
16,972
16.1% share
9,116g
30 CS · 1.2/m
Red side
DefeatDozin#EUNE
Urgot · Top
4 / 8 / 3
33.3% KP
12,745
16.1% share
9,969g
192 CS · 7.4/m
Ambis#EUW2
Quinn · Jungle
11 / 6 / 4
71.4% KP
25,617
32.3% share
15,210g
193 CS · 7.5/m
Billy Butcher#oi m8
Katarina · Mid
5 / 7 / 5
47.6% KP
18,554
23.4% share
10,451g
181 CS · 7/m
tempzxcqwesaz123#EUNE
Tristana · ADC
1 / 10 / 7
38.1% KP
12,062
15.2% share
8,461g
155 CS · 6/m
Martin Gale#BCBC
Nautilus · Support
0 / 10 / 8
38.1% KP
10,272
13% share
6,409g
47 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
