Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 131 days ago
4 / 9 / 6
K / D / A
34.5%
Kill participation
319.7
Damage / min
8,222g
300.4 gold / min
59
27 placed · 6 cleared
20
0.7 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
5
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFaraonn IRL#6969
Renekton · Top
7 / 5 / 8
51.7% KP
30,033
28.5% share
12,048g
193 CS · 7.1/m
veveras003#EUNE
Amumu · Jungle
3 / 9 / 8
37.9% KP
11,881
11.3% share
11,414g
178 CS · 6.5/m
Bence1v9#0214
Annie · Mid
8 / 5 / 6
48.3% KP
27,522
26.2% share
12,605g
190 CS · 6.9/m
asdfasfas#jiji
Ryze · ADC
7 / 10 / 5
41.4% KP
27,045
25.7% share
13,150g
208 CS · 7.6/m
Zed The Suiiiiii#MUSTA
Pyke · Support
4 / 9 / 6
34.5% KP
8,748
8.3% share
8,222g
20 CS · 0.7/m
Red side
VictoryFlopyzicerr#Flopy
Mordekaiser · Top
6 / 9 / 4
26.3% KP
21,239
17.4% share
11,099g
178 CS · 6.5/m
0O0pesto0O0#EUNE
Zac · Jungle
2 / 0 / 17
50% KP
13,363
10.9% share
11,440g
208 CS · 7.6/m
lequedo#6767
Sylas · Mid
9 / 8 / 12
55.3% KP
26,496
21.7% share
11,580g
150 CS · 5.5/m
ZbIb#zbib
Tristana · ADC
20 / 6 / 8
73.7% KP
47,052
38.5% share
18,371g
260 CS · 9.5/m
kinqusia#444
Rell · Support
1 / 6 / 32
86.8% KP
14,021
11.5% share
9,868g
16 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
