Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 131 days ago
7 / 2 / 12
K / D / A
55.9%
Kill participation
1,174.2
Damage / min
12,862g
479 gold / min
30
7 placed · 1 cleared
196
7.3 CS / min
Objective control
4
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDisappointed#HEHE
Darius · Top
8 / 6 / 4
35.3% KP
32,839
27.5% share
13,166g
244 CS · 9.1/m
TaGraJestSmutna#EUNE
Fizz · Jungle
13 / 1 / 10
67.6% KP
21,105
17.7% share
13,635g
192 CS · 7.2/m
Zed The Suiiiiii#MUSTA
Zed · Mid
7 / 2 / 12
55.9% KP
31,527
26.4% share
12,862g
196 CS · 7.3/m
M26ZB#MEOW
Senna · ADC
4 / 0 / 15
55.9% KP
24,995
20.9% share
13,309g
201 CS · 7.5/m
Impulsive#000
Rakan · Support
2 / 0 / 23
73.5% KP
8,969
7.5% share
8,630g
28 CS · 1/m
Red side
DefeatDesperateNasus#K R
Nasus · Top
4 / 6 / 1
55.6% KP
18,904
28.4% share
10,659g
207 CS · 7.7/m
Łűńåćy őƒ ÂÐÇ#ZERO
Sylas · Jungle
0 / 8 / 2
22.2% KP
13,224
19.9% share
9,661g
158 CS · 5.9/m
AKA#TF2
Twisted Fate · Mid
2 / 6 / 4
66.7% KP
15,923
23.9% share
13,817g
249 CS · 9.3/m
PASTILA DE AVORT#DOXXZ
Draven · ADC
1 / 8 / 3
44.4% KP
13,124
19.7% share
10,554g
198 CS · 7.4/m
Nelfie#thief
Soraka · Support
2 / 6 / 2
44.4% KP
5,356
8.1% share
7,729g
25 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
