Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Kayn
Victory
Ranked Solo/Duo · 130 days ago
9 / 10 / 12
K / D / A
50%
Kill participation
1,067.9
Damage / min
15,606g
487.4 gold / min
25
6 placed · 3 cleared
198
6.2 CS / min
Objective control
3
Dragons
0
Baron
10
Towers
1
Inhibitors
0
Herald
0
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Cho'Gath · Top
4 / 11 / 0
9.5% KP
29,966
17.7% share
12,206g
221 CS · 6.9/m
Zed The Suiiiiii#MUSTA
Kayn · Jungle
9 / 10 / 12
50% KP
34,192
20.2% share
15,606g
198 CS · 6.2/m
Anunaki#999
Kassadin · Mid
14 / 6 / 5
45.2% KP
35,909
21.3% share
14,387g
179 CS · 5.6/m
Clarity#싫어하다
Caitlyn · ADC
9 / 4 / 10
45.2% KP
35,933
21.3% share
15,443g
281 CS · 8.8/m
Cajka#NMAD
Senna · Support
6 / 4 / 26
76.2% KP
32,866
19.5% share
12,985g
35 CS · 1.1/m
Red side
DefeatCatholicPriest#Holy
Tahm Kench · Top
12 / 7 / 4
45.7% KP
34,976
23.9% share
12,770g
167 CS · 5.2/m
Grace Ashcroft#EMILY
Sylas · Jungle
8 / 7 / 9
48.6% KP
33,337
22.8% share
13,877g
227 CS · 7.1/m
ELker#GOLD
Viktor · Mid
9 / 10 / 5
40% KP
42,637
29.1% share
15,431g
243 CS · 7.6/m
Hepha#2112
Ashe · ADC
5 / 11 / 6
31.4% KP
25,584
17.5% share
13,714g
221 CS · 6.9/m
StefanosAleksand#EUNE
Karma · Support
1 / 7 / 14
42.9% KP
9,773
6.7% share
8,460g
31 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
