Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 129 days ago
9 / 13 / 12
K / D / A
46.7%
Kill participation
484.2
Damage / min
12,865g
350.1 gold / min
120
57 placed · 8 cleared
27
0.7 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
0
Herald
2
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatevolve#100
Mordekaiser · Top
6 / 7 / 2
15.4% KP
14,101
8.8% share
9,940g
122 CS · 3.3/m
Dave3385#EUNE
Gwen · Jungle
23 / 7 / 7
57.7% KP
56,446
35.4% share
21,713g
260 CS · 7.1/m
axyh WW#candy
Akshan · Mid
5 / 13 / 8
25% KP
28,157
17.7% share
12,476g
167 CS · 4.5/m
Aristotelhs#999
Fiora · ADC
11 / 14 / 9
38.5% KP
41,956
26.3% share
22,159g
311 CS · 8.5/m
Peto#noob
Poppy · Support
7 / 5 / 29
69.2% KP
18,734
11.8% share
14,302g
19 CS · 0.5/m
Red side
VictoryClownpierce#2384
Darius · Top
9 / 10 / 6
33.3% KP
23,631
15.4% share
16,234g
225 CS · 6.1/m
LEE SIN GOD#6969
Lee Sin · Jungle
7 / 12 / 12
42.2% KP
18,141
11.8% share
14,469g
186 CS · 5.1/m
bilan8ropos#EUNE
Syndra · Mid
6 / 6 / 19
55.6% KP
49,339
32.1% share
18,510g
350 CS · 9.5/m
c0Dek0#EUNE
Tristana · ADC
14 / 11 / 12
57.8% KP
44,811
29.2% share
24,418g
315 CS · 8.6/m
Zed The Suiiiiii#MUSTA
Pyke · Support
9 / 13 / 12
46.7% KP
17,793
11.6% share
12,865g
27 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
