Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 129 days ago
1 / 5 / 11
K / D / A
57.1%
Kill participation
305
Damage / min
6,899g
287.3 gold / min
48
28 placed · 3 cleared
23
1 CS / min
Objective control
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryJon Jones#PEEV
Illaoi · Top
13 / 5 / 4
51.5% KP
28,833
36.1% share
15,523g
239 CS · 10/m
MultiMatum#Covet
Viego · Jungle
12 / 2 / 4
48.5% KP
16,939
21.2% share
13,528g
184 CS · 7.7/m
Zargholl#1337
Twisted Fate · Mid
2 / 4 / 11
39.4% KP
10,626
13.3% share
11,207g
186 CS · 7.7/m
bene#331
Karthus · ADC
4 / 7 / 4
24.2% KP
17,167
21.5% share
9,313g
136 CS · 5.7/m
GigaChadMogger#GAME
Yuumi · Support
2 / 3 / 13
45.5% KP
6,376
8% share
7,499g
20 CS · 0.8/m
Red side
DefeatArchitects#HOLY
Shaco · Top
2 / 8 / 2
19% KP
12,356
17.1% share
7,408g
86 CS · 3.6/m
Endless Devotion#QUEEN
Briar · Jungle
5 / 8 / 8
61.9% KP
12,552
17.4% share
10,473g
138 CS · 5.7/m
Smile#PIP
Qiyana · Mid
2 / 8 / 5
33.3% KP
14,798
20.5% share
8,862g
173 CS · 7.2/m
Mickey#1v9
Draven · ADC
11 / 5 / 3
66.7% KP
25,131
34.8% share
17,569g
243 CS · 10.1/m
Zed The Suiiiiii#MUSTA
Pyke · Support
1 / 5 / 11
57.1% KP
7,325
10.2% share
6,899g
23 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
