Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 128 days ago
15 / 8 / 3
K / D / A
60%
Kill participation
1,556.5
Damage / min
18,943g
539.7 gold / min
22
6 placed · 2 cleared
244
7 CS / min
Objective control
3
Dragons
2
Baron
11
Towers
4
Inhibitors
1
Herald
2
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryProBubu#EUNE
Gragas · Top
15 / 7 / 13
57.1% KP
46,412
28.5% share
16,850g
208 CS · 5.9/m
Fame#2424
Diana · Jungle
12 / 4 / 22
69.4% KP
47,747
29.3% share
19,125g
273 CS · 7.8/m
Boban Ribar#EUNE
Yasuo · Mid
12 / 3 / 11
46.9% KP
33,387
20.5% share
17,044g
275 CS · 7.8/m
Kap#6149
Jinx · ADC
9 / 10 / 13
44.9% KP
24,301
14.9% share
15,365g
202 CS · 5.8/m
VorbZ#FANCY
Rell · Support
1 / 6 / 33
69.4% KP
10,858
6.7% share
11,021g
25 CS · 0.7/m
Red side
DefeatWil I Am Brush#EUNE
Sylas · Top
3 / 12 / 3
20% KP
21,928
14.6% share
11,324g
193 CS · 5.5/m
syxxe#qiqi
Kha'Zix · Jungle
5 / 8 / 10
50% KP
21,293
14.1% share
14,996g
241 CS · 6.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
15 / 8 / 3
60% KP
54,632
36.3% share
18,943g
244 CS · 7/m
G2 Fanboy#OwO
Brand · ADC
6 / 9 / 9
50% KP
37,783
25.1% share
15,183g
258 CS · 7.4/m
Tombolo#EUNE
Leona · Support
1 / 12 / 19
66.7% KP
14,997
10% share
9,920g
34 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
