Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 128 days ago
3 / 8 / 14
K / D / A
50%
Kill participation
597.4
Damage / min
8,243g
323.3 gold / min
67
26 placed · 5 cleared
26
1 CS / min
Objective control
0
Dragons
0
Baron
10
Towers
2
Inhibitors
1
Herald
3
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryEIMAI KOTOPOULO#EUNE
Fiora · Top
5 / 6 / 3
23.5% KP
16,198
14.8% share
11,990g
219 CS · 8.6/m
Zac Tyson#jelly
Shyvana · Jungle
7 / 4 / 12
55.9% KP
19,447
17.8% share
13,708g
228 CS · 8.9/m
Cukiereczek#Pcake
Xerath · Mid
15 / 3 / 7
64.7% KP
36,087
33% share
15,111g
201 CS · 7.9/m
fight me irl #EUNE
Ezreal · ADC
4 / 2 / 12
47.1% KP
22,541
20.6% share
13,276g
227 CS · 8.9/m
Zed The Suiiiiii#MUSTA
Sylas · Support
3 / 8 / 14
50% KP
15,234
13.9% share
8,243g
26 CS · 1/m
Red side
DefeatEtt#Två
Malphite · Top
4 / 10 / 2
26.1% KP
20,608
21.7% share
8,464g
149 CS · 5.8/m
DesperateNasus#K R
Jarvan IV · Jungle
7 / 8 / 9
69.6% KP
19,237
20.3% share
11,747g
166 CS · 6.5/m
Aragorn 101#EUNE
Syndra · Mid
6 / 7 / 8
60.9% KP
25,171
26.5% share
11,975g
196 CS · 7.7/m
Aristotelhs#999
Caitlyn · ADC
6 / 6 / 4
43.5% KP
21,669
22.8% share
13,224g
217 CS · 8.5/m
불 속으로 몸을 던져라#인종차별
Braum · Support
0 / 3 / 12
52.2% KP
8,291
8.7% share
6,987g
18 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
