Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Defeat
Ranked Solo/Duo · 128 days ago
17 / 6 / 8
K / D / A
43.9%
Kill participation
1,679.9
Damage / min
20,797g
495.2 gold / min
28
9 placed · 3 cleared
299
7.1 CS / min
Objective control
2
Dragons
0
Baron
7
Towers
2
Inhibitors
0
Herald
4
Dragons
2
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatstory in 8 parts#15frl
Garen · Top
11 / 14 / 4
26.3% KP
50,968
21.1% share
19,964g
326 CS · 7.8/m
HrabiaMontekrst0#EUNE
Talon · Jungle
7 / 8 / 10
29.8% KP
41,794
17.3% share
19,667g
374 CS · 8.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
17 / 6 / 8
43.9% KP
70,557
29.2% share
20,797g
299 CS · 7.1/m
Otxo#FOUR
Jhin · ADC
15 / 13 / 22
64.9% KP
52,838
21.9% share
20,733g
242 CS · 5.8/m
BlueEyesCyber#EUNE
Karma · Support
7 / 12 / 28
61.4% KP
25,155
10.4% share
14,627g
37 CS · 0.9/m
Red side
Victorystecu1#EUNE
Camille · Top
17 / 8 / 11
52.8% KP
51,679
25.5% share
22,203g
277 CS · 6.6/m
soulless#1014
Karthus · Jungle
8 / 11 / 17
47.2% KP
41,083
20.2% share
18,804g
338 CS · 8/m
44teca#aura
Kassadin · Mid
15 / 5 / 9
45.3% KP
51,727
25.5% share
24,348g
359 CS · 8.5/m
MAD HATTER 666#1312
Draven · ADC
12 / 18 / 10
41.5% KP
43,862
21.6% share
21,961g
281 CS · 6.7/m
jg from tel aviv#bot2
Nami · Support
1 / 15 / 34
66% KP
14,686
7.2% share
13,888g
39 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
