Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Yone
Defeat
Ranked Solo/Duo · 128 days ago
2 / 11 / 2
K / D / A
30.8%
Kill participation
727.1
Damage / min
8,430g
334.1 gold / min
20
9 placed · 0 cleared
174
6.9 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
4
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorystecu1#EUNE
Camille · Top
10 / 2 / 6
45.7% KP
23,394
21% share
13,515g
202 CS · 8/m
Ljutiti Mrgud#2815
Gwen · Jungle
3 / 1 / 8
31.4% KP
12,164
10.9% share
12,615g
235 CS · 9.3/m
Cobie DB#EUNU
Katarina · Mid
15 / 2 / 2
48.6% KP
30,529
27.4% share
13,968g
188 CS · 7.5/m
KITTING EXE#beton
Jinx · ADC
6 / 4 / 6
34.3% KP
37,738
33.9% share
14,199g
251 CS · 9.9/m
UFO#GIT
Lulu · Support
1 / 4 / 16
48.6% KP
7,527
6.8% share
8,508g
21 CS · 0.8/m
Red side
DefeatZed The Suiiiiii#MUSTA
Yone · Top
2 / 11 / 2
30.8% KP
18,348
27.7% share
8,430g
174 CS · 6.9/m
Mental war#sasho
Hecarim · Jungle
2 / 5 / 2
30.8% KP
11,084
16.7% share
8,970g
183 CS · 7.3/m
Giusha1337#EUNE
Kayle · Mid
4 / 6 / 3
53.8% KP
9,482
14.3% share
11,041g
210 CS · 8.3/m
zozi#EUNE1
Caitlyn · ADC
2 / 8 / 6
61.5% KP
15,997
24.1% share
10,483g
211 CS · 8.4/m
불 속으로 몸을 던져라#인종차별
Sona · Support
3 / 5 / 7
76.9% KP
11,341
17.1% share
8,112g
20 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
