Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 127 days ago
13 / 6 / 13
K / D / A
61.9%
Kill participation
1,246.9
Damage / min
17,995g
470.5 gold / min
26
5 placed · 1 cleared
270
7.1 CS / min
Objective control
1
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
5
Dragons
1
Baron
8
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatBUUUAAAAAAAAAA#EUNE
Yone · Top
7 / 13 / 5
28.6% KP
34,182
20.8% share
19,375g
325 CS · 8.5/m
Zed The Suiiiiii#MUSTA
Sylas · Jungle
13 / 6 / 13
61.9% KP
47,693
29% share
17,995g
270 CS · 7.1/m
HAHAHAHAHAHA#6666
Katarina · Mid
8 / 9 / 7
35.7% KP
21,847
13.3% share
12,118g
184 CS · 4.8/m
hey flops#flops
Caitlyn · ADC
12 / 10 / 7
45.2% KP
44,612
27.2% share
18,200g
296 CS · 7.7/m
DENJEYQS#DNJQS
Yuumi · Support
2 / 6 / 26
66.7% KP
15,968
9.7% share
11,894g
24 CS · 0.6/m
Red side
Victoryfemtanyl#042
Gangplank · Top
11 / 8 / 15
59.1% KP
55,678
29.4% share
19,001g
306 CS · 8/m
OcultPaViataDate#nrasa
Kha'Zix · Jungle
14 / 6 / 14
63.6% KP
40,799
21.5% share
21,485g
232 CS · 6.1/m
klein moretti#11111
Fizz · Mid
5 / 9 / 10
34.1% KP
30,415
16.1% share
15,581g
278 CS · 7.3/m
Joki#9898
Smolder · ADC
13 / 7 / 14
61.4% KP
45,781
24.2% share
20,734g
325 CS · 8.5/m
Mrs Zaun#EUNE
Thresh · Support
1 / 12 / 19
45.5% KP
16,804
8.9% share
10,306g
36 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
