Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 127 days ago
15 / 6 / 12
K / D / A
55.1%
Kill participation
1,481.4
Damage / min
13,621g
550.7 gold / min
10
8 placed · 0 cleared
151
6.1 CS / min
Objective control
3
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victorygojo#yse
Yone · Top
9 / 7 / 7
32.7% KP
24,318
22.2% share
14,312g
230 CS · 9.3/m
Erik0#1312
Briar · Jungle
1 / 8 / 6
14.3% KP
9,620
8.8% share
9,487g
166 CS · 6.7/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
15 / 6 / 12
55.1% KP
36,641
33.5% share
13,621g
151 CS · 6.1/m
euneadc#GOLD
Twitch · ADC
22 / 4 / 2
49% KP
30,439
27.8% share
17,477g
182 CS · 7.4/m
Semík#EUNE
Braum · Support
2 / 2 / 25
55.1% KP
8,441
7.7% share
9,250g
18 CS · 0.7/m
Red side
DefeatΑΒΓΟΥΛΑΚΗΣGEORGE#CHEF
Jax · Top
5 / 13 / 3
29.6% KP
23,823
26% share
9,744g
132 CS · 5.3/m
Reyst1#EUNE
Kha'Zix · Jungle
7 / 9 / 8
55.6% KP
19,463
21.2% share
12,212g
158 CS · 6.4/m
TRIKALA 42100#EUNE
Lissandra · Mid
7 / 9 / 4
40.7% KP
22,663
24.7% share
9,601g
151 CS · 6.1/m
i play osu#bons
Corki · ADC
4 / 10 / 1
18.5% KP
13,624
14.9% share
9,787g
163 CS · 6.6/m
grloseccc#6283
Bard · Support
4 / 8 / 11
55.6% KP
12,019
13.1% share
7,659g
28 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
