Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pantheon
Victory
Ranked Solo/Duo · 123 days ago
27 / 3 / 12
K / D / A
68.4%
Kill participation
2,087.1
Damage / min
21,330g
678.9 gold / min
23
3 placed · 4 cleared
215
6.8 CS / min
Objective control
2
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
1
Dragons
1
Baron
10
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatŚmierdzęCebula#EUNE
Briar · Top
7 / 15 / 10
44.7% KP
32,746
22.1% share
11,786g
153 CS · 4.9/m
CzarnySlimak#4217
Shyvana · Jungle
9 / 11 / 6
39.5% KP
26,505
17.9% share
13,520g
201 CS · 6.4/m
evolve#100
Viktor · Mid
8 / 8 / 11
50% KP
42,007
28.4% share
12,972g
245 CS · 7.8/m
Νosferatu#EUNE
Syndra · ADC
13 / 12 / 11
63.2% KP
38,827
26.3% share
17,290g
187 CS · 6/m
GrzýbínKá#EUNE
Janna · Support
1 / 11 / 15
42.1% KP
7,820
5.3% share
8,578g
18 CS · 0.6/m
Red side
VictoryDemestihasss#8054
Lissandra · Top
13 / 10 / 15
49.1% KP
33,332
20.7% share
14,792g
190 CS · 6/m
Zed The Suiiiiii#MUSTA
Pantheon · Jungle
27 / 3 / 12
68.4% KP
65,571
40.6% share
21,330g
215 CS · 6.8/m
SSJ Csibee#EUNE
Ekko · Mid
5 / 6 / 10
26.3% KP
21,180
13.1% share
13,104g
198 CS · 6.3/m
Goldmn#Goldi
Miss Fortune · ADC
9 / 10 / 10
33.3% KP
28,441
17.6% share
15,207g
210 CS · 6.7/m
ヘヘヘ#tmmt
Sona · Support
3 / 9 / 22
43.9% KP
12,855
8% share
10,243g
21 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
