Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 123 days ago
11 / 2 / 9
K / D / A
50%
Kill participation
1,390.8
Damage / min
16,138g
532.6 gold / min
10
5 placed · 0 cleared
240
7.9 CS / min
Objective control
1
Dragons
0
Baron
5
Towers
0
Inhibitors
1
Herald
3
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatFrytes#SIGMA
Viego · Top
9 / 14 / 6
41.7% KP
18,077
17.7% share
11,312g
138 CS · 4.6/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
12 / 6 / 7
52.8% KP
26,882
26.4% share
16,165g
262 CS · 8.6/m
J1MD1M#EUNE
Diana · Mid
4 / 10 / 3
19.4% KP
19,529
19.2% share
11,318g
223 CS · 7.4/m
Truecel chud#IDF
Ezreal · ADC
8 / 8 / 9
47.2% KP
25,470
25% share
13,781g
218 CS · 7.2/m
Sokoutii#EUNE
Karma · Support
3 / 2 / 23
72.2% KP
11,925
11.7% share
9,368g
24 CS · 0.8/m
Red side
VictoryAdach#2137
K'Sante · Top
7 / 4 / 7
35% KP
22,969
17.6% share
14,690g
232 CS · 7.7/m
goodnight gnarz#bye
Evelynn · Jungle
13 / 8 / 8
52.5% KP
26,019
19.9% share
14,457g
191 CS · 6.3/m
Zed The Suiiiiii#MUSTA
Zed · Mid
11 / 2 / 9
50% KP
42,140
32.2% share
16,138g
240 CS · 7.9/m
Mullet#420
Caitlyn · ADC
7 / 9 / 7
35% KP
19,103
14.6% share
13,682g
226 CS · 7.5/m
uuuuuuuuuuu#feet
Camille · Support
2 / 13 / 13
37.5% KP
20,501
15.7% share
9,438g
18 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
