Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 123 days ago
11 / 6 / 11
K / D / A
50%
Kill participation
489.6
Damage / min
12,714g
348.5 gold / min
117
42 placed · 9 cleared
26
0.7 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
1
Dragons
1
Baron
3
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryYOUNG MEDTY#sosa
Teemo · Top
1 / 6 / 12
29.5% KP
41,765
23.6% share
15,020g
317 CS · 8.7/m
Bitie#BITIE
Kayn · Jungle
9 / 5 / 6
34.1% KP
27,165
15.4% share
19,272g
348 CS · 9.5/m
offthat#osama
Kassadin · Mid
11 / 5 / 10
47.7% KP
42,170
23.9% share
17,768g
310 CS · 8.5/m
wooback int acc#000
Ezreal · ADC
12 / 8 / 11
52.3% KP
47,754
27% share
18,765g
339 CS · 9.3/m
Zed The Suiiiiii#MUSTA
Pyke · Support
11 / 6 / 11
50% KP
17,864
10.1% share
12,714g
26 CS · 0.7/m
Red side
DefeatFRAME MOGGED#LOW
Fiora · Top
6 / 4 / 4
33.3% KP
26,634
20.9% share
17,169g
353 CS · 9.7/m
dark skin bialas#pozdr
Graves · Jungle
12 / 7 / 3
50% KP
25,971
20.4% share
18,376g
218 CS · 6/m
Goody#LFT
Kayle · Mid
4 / 10 / 8
40% KP
30,993
24.3% share
15,254g
320 CS · 8.8/m
Lucaaaa#EUNE
Senna · ADC
8 / 7 / 11
63.3% KP
37,711
29.6% share
16,473g
245 CS · 6.7/m
Warik Taric#420
Taric · Support
0 / 16 / 14
46.7% KP
6,295
4.9% share
9,381g
32 CS · 0.9/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
