Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Victory
Ranked Solo/Duo · 123 days ago
5 / 3 / 13
K / D / A
51.4%
Kill participation
478.9
Damage / min
9,682g
347.9 gold / min
92
35 placed · 7 cleared
15
0.5 CS / min
Objective control
2
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
1
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAVEC PLAISIR#GNDOG
Kennen · Top
4 / 4 / 11
42.9% KP
26,076
24% share
13,965g
200 CS · 7.2/m
L9 RATANAEL#JUNG1
Bel'Veth · Jungle
15 / 4 / 11
74.3% KP
30,698
28.2% share
16,718g
206 CS · 7.4/m
gyr#demon
Lissandra · Mid
5 / 4 / 9
40% KP
22,883
21% share
11,200g
180 CS · 6.5/m
cVläd#vlud
Vayne · ADC
6 / 5 / 7
37.1% KP
15,763
14.5% share
12,263g
202 CS · 7.3/m
Zed The Suiiiiii#MUSTA
Pyke · Support
5 / 3 / 13
51.4% KP
13,328
12.3% share
9,682g
15 CS · 0.5/m
Red side
Defeatel primo#1312
Ornn · Top
4 / 7 / 6
50% KP
17,974
23.7% share
9,259g
172 CS · 6.2/m
Jerry#GRE
Garen · Jungle
2 / 8 / 4
30% KP
8,233
10.9% share
10,234g
192 CS · 6.9/m
Σavvano#RAW
LeBlanc · Mid
5 / 4 / 7
60% KP
22,775
30% share
9,927g
162 CS · 5.8/m
nataliuauaua#uwu
Jinx · ADC
5 / 9 / 7
60% KP
18,232
24.1% share
14,449g
219 CS · 7.9/m
HalfAleko#AMMM
Rakan · Support
4 / 7 / 10
70% KP
8,587
11.3% share
8,448g
23 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
