Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sion
Defeat
Ranked Flex · 122 days ago
5 / 5 / 3
K / D / A
34.8%
Kill participation
1,367.1
Damage / min
16,536g
497.1 gold / min
23
12 placed · 2 cleared
302
9.1 CS / min
Objective control
3
Dragons
1
Baron
9
Towers
2
Inhibitors
1
Herald
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrrrrrr#fxx
Malphite · Top
2 / 5 / 13
48.4% KP
28,013
15.6% share
12,559g
238 CS · 7.2/m
Acrozo#0001
Kha'Zix · Jungle
8 / 6 / 8
51.6% KP
23,457
13.1% share
13,944g
222 CS · 6.7/m
Crossway#EUNE
Sylas · Mid
11 / 5 / 12
74.2% KP
55,634
31.1% share
14,533g
236 CS · 7.1/m
Blue#KR339
Ezreal · ADC
9 / 2 / 8
54.8% KP
61,827
34.5% share
19,412g
341 CS · 10.3/m
Cartof#2222
Nami · Support
1 / 5 / 18
61.3% KP
10,123
5.7% share
9,306g
20 CS · 0.6/m
Red side
DefeatZed The Suiiiiii#MUSTA
Sion · Top
5 / 5 / 3
34.8% KP
45,479
33.4% share
16,536g
302 CS · 9.1/m
Gucci Flexer#EUNE
Rek'Sai · Jungle
8 / 5 / 9
73.9% KP
27,448
20.2% share
13,070g
168 CS · 5.1/m
sNk Joker0n Jack#EUNE
Tryndamere · Mid
7 / 10 / 4
47.8% KP
31,404
23.1% share
13,085g
238 CS · 7.2/m
Dominús#adc
Senna · ADC
3 / 5 / 11
60.9% KP
23,016
16.9% share
13,689g
225 CS · 6.8/m
07111996#EUNE
Karma · Support
0 / 6 / 11
47.8% KP
8,771
6.4% share
7,859g
39 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
