Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 122 days ago
7 / 4 / 3
K / D / A
47.6%
Kill participation
941.8
Damage / min
12,402g
356 gold / min
23
13 placed · 1 cleared
214
6.1 CS / min
Objective control
2
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
2
Dragons
1
Baron
10
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatsNk Joker0n Jack#EUNE
Jax · Top
6 / 5 / 3
42.9% KP
31,830
24.2% share
14,257g
291 CS · 8.4/m
Gucci Flexer#EUNE
Shyvana · Jungle
4 / 7 / 7
52.4% KP
28,690
21.8% share
13,605g
224 CS · 6.4/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
7 / 4 / 3
47.6% KP
32,806
24.9% share
12,402g
214 CS · 6.1/m
Dominús#adc
Caitlyn · ADC
3 / 6 / 6
42.9% KP
31,102
23.6% share
15,574g
297 CS · 8.5/m
07111996#EUNE
Nami · Support
1 / 4 / 12
61.9% KP
7,244
5.5% share
8,786g
32 CS · 0.9/m
Red side
VictoryCrossway#EUNE
Garen · Top
11 / 4 / 4
57.7% KP
41,554
27.3% share
18,848g
314 CS · 9/m
Hànd Öf Sörén#EUNE
Maokai · Jungle
1 / 7 / 14
57.7% KP
23,243
15.3% share
13,258g
204 CS · 5.9/m
rrrrrr#fxx
Viktor · Mid
3 / 5 / 7
38.5% KP
31,556
20.7% share
11,689g
217 CS · 6.2/m
Blue#KR339
Jhin · ADC
10 / 3 / 8
69.2% KP
48,940
32.1% share
20,105g
370 CS · 10.6/m
Cartof#2222
Soraka · Support
1 / 2 / 19
76.9% KP
6,944
4.6% share
10,270g
35 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
