Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 119 days ago
3 / 10 / 12
K / D / A
55.6%
Kill participation
523
Damage / min
8,687g
309.7 gold / min
80
39 placed · 2 cleared
15
0.5 CS / min
Objective control
2
Dragons
1
Baron
10
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryDAD#531
Jax · Top
9 / 5 / 2
22% KP
27,388
20.6% share
13,328g
170 CS · 6.1/m
Bob#mleko
Hecarim · Jungle
12 / 0 / 8
40% KP
27,751
20.8% share
16,335g
292 CS · 10.4/m
Stefkec#S n Y
Zed · Mid
15 / 8 / 9
48% KP
41,467
31.1% share
14,529g
231 CS · 8.2/m
Closed#Gone
Mel · ADC
8 / 4 / 8
32% KP
22,048
16.6% share
13,384g
212 CS · 7.6/m
Metin2 enjoyer#stopy
Fiddlesticks · Support
6 / 10 / 14
40% KP
14,566
10.9% share
10,680g
36 CS · 1.3/m
Red side
DefeatScarlet rot#EnD
Darius · Top
0 / 12 / 4
14.8% KP
9,739
11.2% share
7,380g
136 CS · 4.8/m
おばけ#GHOST
Shaco · Jungle
8 / 11 / 6
51.9% KP
17,816
20.4% share
10,565g
122 CS · 4.3/m
bug3#swag
Kayle · Mid
8 / 9 / 1
33.3% KP
15,904
18.2% share
13,120g
219 CS · 7.8/m
Calert#fiddl
Smolder · ADC
8 / 8 / 3
40.7% KP
29,167
33.4% share
12,138g
211 CS · 7.5/m
Zed The Suiiiiii#MUSTA
Pyke · Support
3 / 10 / 12
55.6% KP
14,670
16.8% share
8,687g
15 CS · 0.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
