Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Flex · 116 days ago
12 / 9 / 9
K / D / A
53.8%
Kill participation
1,480.7
Damage / min
13,947g
506.5 gold / min
22
12 placed · 1 cleared
164
6 CS / min
Objective control
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
4
Dragons
1
Baron
10
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatAamaronavia#EUNE
Viego · Top
10 / 7 / 3
34.2% KP
26,880
22% share
13,516g
201 CS · 7.3/m
RafalWielkolud#SIGMA
Lee Sin · Jungle
5 / 6 / 19
63.2% KP
21,918
17.9% share
11,806g
144 CS · 5.2/m
frągu21savage#elo
Vex · Mid
10 / 9 / 4
36.8% KP
24,611
20.1% share
11,640g
177 CS · 6.4/m
Svlwin#joy
Ezreal · ADC
8 / 9 / 12
52.6% KP
27,432
22.4% share
12,535g
182 CS · 6.6/m
ElectricRaccoon#Racc
Poppy · Support
5 / 9 / 15
52.6% KP
21,433
17.5% share
10,131g
40 CS · 1.5/m
Red side
VictorysNk Joker0n Jack#EUNE
Garen · Top
12 / 5 / 2
35.9% KP
34,618
27% share
16,370g
268 CS · 9.7/m
bilan8ropos#EUNE
Nocturne · Jungle
6 / 6 / 13
48.7% KP
19,316
15% share
13,019g
209 CS · 7.6/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
12 / 9 / 9
53.8% KP
40,768
31.8% share
13,947g
164 CS · 6/m
Dominús#adc
Tristana · ADC
8 / 9 / 8
41% KP
23,015
17.9% share
14,058g
185 CS · 6.7/m
07111996#EUNE
Braum · Support
1 / 9 / 19
51.3% KP
10,673
8.3% share
8,619g
42 CS · 1.5/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
