Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 116 days ago
13 / 3 / 6
K / D / A
47.5%
Kill participation
1,301.7
Damage / min
12,311g
529.1 gold / min
14
8 placed · 2 cleared
142
6.1 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryAlone MoRi#nope
Darius · Top
5 / 7 / 5
25% KP
13,953
13.5% share
9,365g
168 CS · 7.2/m
KNEEL 4 ATARAXIA#2910
Hecarim · Jungle
7 / 4 / 10
42.5% KP
23,339
22.5% share
12,005g
223 CS · 9.6/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
13 / 3 / 6
47.5% KP
30,286
29.3% share
12,311g
142 CS · 6.1/m
fjknc#333
Zeri · ADC
7 / 2 / 9
40% KP
17,707
17.1% share
14,045g
208 CS · 8.9/m
StayStill#OTP
Nautilus · Support
8 / 7 / 10
45% KP
18,246
17.6% share
9,571g
32 CS · 1.4/m
Red side
DefeatFate Sealed#157
Mordekaiser · Top
3 / 7 / 2
21.7% KP
13,365
17.9% share
7,391g
139 CS · 6/m
Delayed Jungler#salvo
Talon · Jungle
7 / 5 / 5
52.2% KP
11,603
15.6% share
11,171g
133 CS · 5.7/m
Zargholl#1337
Anivia · Mid
10 / 9 / 6
69.6% KP
25,080
33.6% share
10,769g
137 CS · 5.9/m
Indira Paganotto#1312
Xayah · ADC
2 / 7 / 5
30.4% KP
16,318
21.9% share
9,195g
192 CS · 8.3/m
GPH introversion#EUNE
Karma · Support
1 / 12 / 11
52.2% KP
8,176
11% share
6,707g
7 CS · 0.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
