Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sett
Defeat
Ranked Solo/Duo · 116 days ago
4 / 7 / 1
K / D / A
21.7%
Kill participation
510.4
Damage / min
11,252g
358.3 gold / min
14
10 placed · 0 cleared
233
7.4 CS / min
Objective control
0
Dragons
0
Baron
3
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#MUSTA
Sett · Top
4 / 7 / 1
21.7% KP
16,026
15% share
11,252g
233 CS · 7.4/m
WashedChallanger#IHFN
Graves · Jungle
5 / 7 / 6
47.8% KP
21,693
20.4% share
12,753g
234 CS · 7.5/m
Destrojed#EUNE
LeBlanc · Mid
6 / 12 / 5
47.8% KP
29,878
28% share
10,989g
168 CS · 5.4/m
PNEU tommi#goat
Jhin · ADC
6 / 7 / 6
52.2% KP
23,434
22% share
14,912g
266 CS · 8.5/m
KARLEE GIRL#TWICE
Seraphine · Support
2 / 9 / 11
56.5% KP
15,529
14.6% share
8,944g
48 CS · 1.5/m
Red side
VictoryMléčný řez#1001
Syndra · Top
5 / 4 / 8
31% KP
27,494
21.8% share
13,120g
263 CS · 8.4/m
Vepricuss#EUNE
Elise · Jungle
8 / 2 / 6
33.3% KP
19,885
15.8% share
15,938g
265 CS · 8.4/m
4ltgrave#4wawa
Vladimir · Mid
15 / 6 / 9
57.1% KP
42,587
33.8% share
17,914g
219 CS · 7/m
KPOP Enjoyer#Orii
Senna · ADC
5 / 6 / 13
42.9% KP
22,525
17.9% share
15,315g
224 CS · 7.1/m
undistuped3#777
Pyke · Support
9 / 5 / 7
38.1% KP
13,512
10.7% share
13,188g
42 CS · 1.3/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
