Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 116 days ago
5 / 6 / 9
K / D / A
58.3%
Kill participation
601.5
Damage / min
13,836g
444.9 gold / min
22
6 placed · 1 cleared
204
6.6 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryO ω O#987
Pantheon · Top
4 / 4 / 6
30.3% KP
24,575
21.4% share
12,585g
212 CS · 6.8/m
Zigizas#333
Qiyana · Jungle
9 / 6 / 8
51.5% KP
23,757
20.7% share
17,716g
274 CS · 8.8/m
Diligis4Ever#Ever
Malzahar · Mid
11 / 3 / 7
54.5% KP
38,041
33.1% share
15,423g
275 CS · 8.8/m
RanjaneUckira#2812
Draven · ADC
7 / 2 / 8
45.5% KP
16,781
14.6% share
17,168g
264 CS · 8.5/m
Kentt#EUNE
Leona · Support
2 / 9 / 17
57.6% KP
11,698
10.2% share
9,313g
26 CS · 0.8/m
Red side
Defeat다이애나 사랑#174
Riven · Top
4 / 10 / 3
29.2% KP
10,591
13.8% share
9,738g
180 CS · 5.8/m
Zed The Suiiiiii#MUSTA
Sylas · Jungle
5 / 6 / 9
58.3% KP
18,707
24.5% share
13,836g
204 CS · 6.6/m
Hepha#2112
LeBlanc · Mid
3 / 8 / 5
33.3% KP
12,201
16% share
10,595g
211 CS · 6.8/m
Katulu#EUNE
Vel'Koz · ADC
9 / 4 / 6
62.5% KP
25,512
33.4% share
15,332g
255 CS · 8.2/m
stefanxp#EUNE
Seraphine · Support
3 / 5 / 14
70.8% KP
9,474
12.4% share
9,509g
57 CS · 1.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
