Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Summoner's Rift · 115 days ago
13 / 9 / 5
K / D / A
47.4%
Kill participation
968.2
Damage / min
17,150g
469.9 gold / min
19
3 placed · 3 cleared
194
5.3 CS / min
Objective control
3
Dragons
0
Baron
3
Towers
0
Inhibitors
1
Herald
3
Dragons
3
Baron
11
Towers
5
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatarduous#gore
Dr. Mundo · Top
5 / 7 / 6
26.8% KP
20,554
13.5% share
11,845g
200 CS · 5.5/m
XXXXXXpoloXXXXXX#XXXXX
Xin Zhao · Jungle
11 / 8 / 15
63.4% KP
38,440
25.2% share
16,634g
199 CS · 5.5/m
Bombini Gusini#ECPU
Syndra · Mid
15 / 4 / 17
78% KP
49,279
32.3% share
18,055g
315 CS · 8.6/m
luvhier#2801
Caitlyn · ADC
8 / 8 / 10
43.9% KP
34,119
22.3% share
17,859g
310 CS · 8.5/m
AAAAAAAAA#BUM
Seraphine · Support
2 / 11 / 21
56.1% KP
10,278
6.7% share
10,681g
43 CS · 1.2/m
Red side
Victorywesley#him1
Vayne · Top
13 / 4 / 5
47.4% KP
74,872
40.6% share
19,088g
272 CS · 7.5/m
bilan8ropos#EUNE
Fiddlesticks · Jungle
4 / 10 / 10
36.8% KP
28,106
15.2% share
14,744g
257 CS · 7/m
Dominús#adc
Anivia · Mid
1 / 9 / 7
21.1% KP
26,327
14.3% share
12,890g
256 CS · 7/m
Zed The Suiiiiii#MUSTA
Sylas · ADC
13 / 9 / 5
47.4% KP
35,340
19.2% share
17,150g
194 CS · 5.3/m
Vepricuss#EUNE
Jarvan IV · Support
7 / 9 / 13
52.6% KP
19,666
10.7% share
14,669g
132 CS · 3.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
