Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Ezreal
Defeat
Summoner's Rift · 115 days ago
8 / 8 / 4
K / D / A
57.1%
Kill participation
788.4
Damage / min
10,545g
470.4 gold / min
11
9 placed · 0 cleared
145
6.5 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatwesley#him1
Braum · Top
2 / 8 / 2
19% KP
10,109
17.4% share
6,480g
114 CS · 5.1/m
bilan8ropos#EUNE
Yasuo · Jungle
7 / 12 / 1
38.1% KP
13,433
23.1% share
9,177g
134 CS · 6/m
English Teacher#pr1v
Katarina · Mid
3 / 7 / 3
28.6% KP
9,987
17.2% share
6,702g
109 CS · 4.9/m
Zed The Suiiiiii#MUSTA
Ezreal · ADC
8 / 8 / 4
57.1% KP
17,674
30.4% share
10,545g
145 CS · 6.5/m
Vepricuss#EUNE
Nami · Support
1 / 4 / 16
81% KP
6,938
11.9% share
6,803g
31 CS · 1.4/m
Red side
VictoryAinah#Missu
Akali · Top
5 / 5 / 7
30.8% KP
17,763
19.4% share
9,581g
166 CS · 7.4/m
Yukis Daddy#Owner
Talon · Jungle
7 / 2 / 14
53.8% KP
16,131
17.6% share
12,594g
200 CS · 8.9/m
DoughProducer#BRUH
Zed · Mid
14 / 1 / 3
43.6% KP
27,524
30.1% share
12,436g
187 CS · 8.3/m
HASHINSHIIN#Carpe
Veigar · ADC
5 / 9 / 5
25.6% KP
12,214
13.3% share
9,216g
131 CS · 5.8/m
ahmedasoo#1978
Lux · Support
8 / 5 / 11
48.7% KP
17,913
19.6% share
9,754g
37 CS · 1.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
