Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Solo/Duo · 106 days ago
4 / 6 / 2
K / D / A
50%
Kill participation
728.3
Damage / min
9,482g
389.1 gold / min
26
9 placed · 4 cleared
152
6.2 CS / min
Objective control
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
8
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatZed The Suiiiiii#MUSTA
Sylas · Top
4 / 6 / 2
50% KP
17,747
40.1% share
9,482g
152 CS · 6.2/m
Dimos#2001
Rek'Sai · Jungle
4 / 8 / 2
50% KP
10,354
23.4% share
9,096g
127 CS · 5.2/m
armaghedon#arma
Kassadin · Mid
2 / 3 / 0
16.7% KP
5,162
11.6% share
10,206g
215 CS · 8.8/m
zane uwu#DOINB
Kalista · ADC
1 / 0 / 1
16.7% KP
6,687
15.1% share
10,235g
228 CS · 9.4/m
Destinyarriv3s#EUNE
Braum · Support
1 / 7 / 4
41.7% KP
4,360
9.8% share
6,117g
23 CS · 0.9/m
Red side
VictoryQueen Miu#EUNE
Ahri · Top
7 / 3 / 7
58.3% KP
29,177
32.5% share
9,787g
194 CS · 8/m
AmogusGaming374#sussy
Talon · Jungle
6 / 2 / 4
41.7% KP
15,395
17.2% share
12,915g
270 CS · 11.1/m
rabbit a#PEIA
Riven · Mid
5 / 4 / 3
33.3% KP
17,344
19.3% share
12,628g
242 CS · 9.9/m
GALA#T1WIN
Caitlyn · ADC
6 / 1 / 5
45.8% KP
19,509
21.8% share
12,865g
223 CS · 9.2/m
Izcrets#EUNE
Thresh · Support
0 / 2 / 12
50% KP
8,252
9.2% share
6,726g
16 CS · 0.7/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
