Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 106 days ago
20 / 5 / 10
K / D / A
62.5%
Kill participation
2,058.7
Damage / min
17,634g
592.1 gold / min
15
7 placed · 0 cleared
235
7.9 CS / min
Objective control
4
Dragons
1
Baron
9
Towers
1
Inhibitors
1
Herald
1
Dragons
0
Baron
5
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictoryNelfie#thief
Malphite · Top
0 / 8 / 12
25% KP
19,140
9.9% share
9,181g
161 CS · 5.4/m
OcultPaViataDate#nrasa
Poppy · Jungle
13 / 5 / 14
56.3% KP
53,901
27.9% share
15,144g
234 CS · 7.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
20 / 5 / 10
62.5% KP
61,315
31.7% share
17,634g
235 CS · 7.9/m
BD Joe#4418
Kai'Sa · ADC
11 / 4 / 11
45.8% KP
44,344
22.9% share
16,029g
250 CS · 8.4/m
Berunko#THRSH
Thresh · Support
4 / 1 / 25
60.4% KP
14,743
7.6% share
11,068g
37 CS · 1.2/m
Red side
Defeatit happens#xd123
Dr. Mundo · Top
7 / 6 / 2
39.1% KP
32,564
31.9% share
14,397g
257 CS · 8.6/m
inl#inl
Xin Zhao · Jungle
1 / 11 / 6
30.4% KP
11,437
11.2% share
10,141g
188 CS · 6.3/m
neuxoss#초승달
Ahri · Mid
3 / 10 / 5
34.8% KP
28,498
27.9% share
10,186g
207 CS · 7/m
ZbIb#zbib
Tristana · ADC
8 / 11 / 1
39.1% KP
21,103
20.7% share
14,723g
190 CS · 6.4/m
Eidyss#024
Braum · Support
4 / 10 / 8
52.2% KP
8,485
8.3% share
8,549g
19 CS · 0.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
