Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 106 days ago
11 / 6 / 12
K / D / A
48.9%
Kill participation
1,116.3
Damage / min
19,376g
521.3 gold / min
34
6 placed · 4 cleared
280
7.5 CS / min
Objective control
0
Dragons
2
Baron
5
Towers
1
Inhibitors
0
Herald
5
Dragons
0
Baron
11
Towers
1
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatEasymoneyezlife#123
Lissandra · Top
5 / 14 / 5
19.2% KP
26,855
14.8% share
13,405g
251 CS · 6.8/m
it happens#xd123
Talon · Jungle
21 / 8 / 5
50% KP
55,561
30.7% share
21,635g
301 CS · 8.1/m
TwTv Ves1c#GOAT
Morgana · Mid
4 / 8 / 8
23.1% KP
26,778
14.8% share
12,182g
213 CS · 5.7/m
SlimySnake32#noob1
Kai'Sa · ADC
15 / 11 / 11
50% KP
50,010
27.6% share
23,629g
292 CS · 7.9/m
Fabiano#3644
Nautilus · Support
7 / 6 / 22
55.8% KP
21,928
12.1% share
14,135g
58 CS · 1.6/m
Red side
Victoryplis dad no belt#EUNE
Darius · Top
20 / 6 / 7
57.4% KP
49,740
31.6% share
21,700g
334 CS · 9/m
Zed The Suiiiiii#MUSTA
Zed · Jungle
11 / 6 / 12
48.9% KP
41,488
26.4% share
19,376g
280 CS · 7.5/m
cyniCK#Kayle
Kayle · Mid
5 / 13 / 6
23.4% KP
23,141
14.7% share
17,247g
349 CS · 9.4/m
katpelanc#EUNE
Caitlyn · ADC
3 / 14 / 16
40.4% KP
23,651
15% share
16,320g
240 CS · 6.5/m
Adelin#SCAR
Locke · Support
8 / 13 / 15
48.9% KP
19,245
12.2% share
13,742g
79 CS · 2.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
