Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 106 days ago
16 / 3 / 7
K / D / A
57.5%
Kill participation
1,156.1
Damage / min
16,689g
559.1 gold / min
32
7 placed · 3 cleared
243
8.1 CS / min
Objective control
0
Dragons
0
Baron
0
Towers
0
Inhibitors
0
Herald
4
Dragons
1
Baron
11
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatGFL NightHawk#EUNE1
Kayle · Top
2 / 7 / 4
42.9% KP
11,849
14.3% share
9,828g
222 CS · 7.4/m
Kronus#exist
Jarvan IV · Jungle
0 / 9 / 7
50% KP
9,870
11.9% share
7,956g
124 CS · 4.2/m
presidential#nvre
Kog'Maw · Mid
9 / 6 / 2
78.6% KP
36,843
44.4% share
17,192g
261 CS · 8.7/m
Joki#9898
Ashe · ADC
3 / 10 / 6
64.3% KP
20,138
24.2% share
11,426g
240 CS · 8/m
Lord Banana#4436
Soraka · Support
0 / 8 / 8
57.1% KP
4,366
5.3% share
7,007g
30 CS · 1/m
Red side
VictoryOperatorBetonu#EUNE
Sett · Top
4 / 4 / 6
25% KP
15,501
13.4% share
12,142g
247 CS · 8.3/m
Zed The Suiiiiii#MUSTA
Sylas · Jungle
16 / 3 / 7
57.5% KP
34,511
29.8% share
16,689g
243 CS · 8.1/m
Sapi74#EUNE
Akali · Mid
6 / 1 / 6
30% KP
15,185
13.1% share
13,702g
266 CS · 8.9/m
Hate#yyy1
Senna · ADC
4 / 1 / 20
60% KP
21,714
18.7% share
16,133g
264 CS · 8.8/m
Weather Report#SHUNI
Ahri · Support
10 / 5 / 14
60% KP
28,924
25% share
11,194g
49 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
