Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Vel'Koz
Defeat
Ranked Flex · 105 days ago
5 / 5 / 4
K / D / A
50%
Kill participation
921.1
Damage / min
11,903g
439.8 gold / min
18
10 placed · 0 cleared
222
8.2 CS / min
Objective control
4
Dragons
1
Baron
11
Towers
3
Inhibitors
0
Herald
0
Dragons
0
Baron
1
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
VictorySideQuestNpc#COINS
Gnar · Top
7 / 3 / 6
29.5% KP
24,308
24.8% share
12,938g
204 CS · 7.5/m
Mr Pavijan#EUNE
Sylas · Jungle
11 / 5 / 8
43.2% KP
18,197
18.5% share
13,453g
178 CS · 6.6/m
predrkan kodnom#8115
Katarina · Mid
13 / 1 / 2
34.1% KP
21,585
22% share
13,290g
202 CS · 7.5/m
evasion#pain
Kog'Maw · ADC
13 / 5 / 5
40.9% KP
26,714
27.2% share
14,990g
199 CS · 7.4/m
EGOIST DEVOURER#Lampa
Lulu · Support
0 / 4 / 20
45.5% KP
7,380
7.5% share
8,535g
18 CS · 0.7/m
Red side
DefeatLateralExpert#LAE
Jhin · Top
1 / 12 / 5
33.3% KP
15,274
16.9% share
8,997g
201 CS · 7.4/m
Care Rengar Main#EUNE
Qiyana · Jungle
9 / 13 / 3
66.7% KP
23,746
26.3% share
13,475g
152 CS · 5.6/m
Zed The Suiiiiii#MUSTA
Vel'Koz · Mid
5 / 5 / 4
50% KP
24,932
27.6% share
11,903g
222 CS · 8.2/m
wesley#him1
Ashe · ADC
2 / 8 / 5
38.9% KP
16,965
18.8% share
9,392g
169 CS · 6.2/m
ο b s ε s s#angel
Seraphine · Support
1 / 6 / 8
50% KP
9,318
10.3% share
7,051g
42 CS · 1.6/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
