Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Solo/Duo · 105 days ago
14 / 5 / 5
K / D / A
51.4%
Kill participation
1,280
Damage / min
15,559g
554 gold / min
16
6 placed · 1 cleared
197
7 CS / min
Objective control
2
Dragons
0
Baron
8
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
2
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victory女王 お姫様 女神#Ado ツ
Syndra · Top
5 / 1 / 3
21.6% KP
31,889
28% share
15,141g
297 CS · 10.6/m
KNEE SOCKSS#EUNE
Lee Sin · Jungle
4 / 5 / 9
35.1% KP
12,803
11.2% share
12,252g
200 CS · 7.1/m
Zed The Suiiiiii#MUSTA
Zed · Mid
14 / 5 / 5
51.4% KP
35,948
31.6% share
15,559g
197 CS · 7/m
drifter kasztan #EUNE
Samira · ADC
12 / 9 / 6
48.6% KP
24,101
21.2% share
15,449g
181 CS · 6.4/m
Kolton#2115
Thresh · Support
2 / 4 / 19
56.8% KP
9,093
8% share
9,087g
31 CS · 1.1/m
Red side
Defeatdeeplove#spedy
Cho'Gath · Top
1 / 6 / 1
8.3% KP
7,896
10.8% share
10,117g
235 CS · 8.4/m
helIo kolofou#whoam
Qiyana · Jungle
9 / 7 / 9
75% KP
22,683
31.1% share
15,101g
198 CS · 7.1/m
Hideki Tojo#2442
Malzahar · Mid
5 / 10 / 5
41.7% KP
17,127
23.5% share
10,911g
216 CS · 7.7/m
koreanZookeeper#111
Brand · ADC
3 / 6 / 10
54.2% KP
14,809
20.3% share
11,772g
159 CS · 5.7/m
Kicia#BDJQP
Pyke · Support
6 / 8 / 6
50% KP
10,337
14.2% share
8,625g
28 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
