Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Zed
Victory
Ranked Flex · 104 days ago
8 / 5 / 9
K / D / A
58.6%
Kill participation
1,045.7
Damage / min
15,047g
438 gold / min
16
6 placed · 2 cleared
245
7.1 CS / min
Objective control
2
Dragons
1
Baron
3
Towers
0
Inhibitors
0
Herald
3
Dragons
1
Baron
9
Towers
3
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Defeatgetapt#222
Renekton · Top
2 / 8 / 5
23.3% KP
21,381
20.6% share
11,708g
232 CS · 6.8/m
CosminThunde#EUNE
Jarvan IV · Jungle
9 / 6 / 14
76.7% KP
24,367
23.4% share
16,169g
241 CS · 7/m
SMECAR1#EUNE1
Lissandra · Mid
10 / 7 / 8
60% KP
27,181
26.1% share
15,324g
292 CS · 8.5/m
BELARUS#MILIO
Lux · ADC
2 / 5 / 10
40% KP
16,397
15.8% share
11,688g
198 CS · 5.8/m
xiaobaopyke#zz1
Pyke · Support
7 / 3 / 10
56.7% KP
14,635
14.1% share
11,418g
35 CS · 1/m
Red side
VictoryLateralExpert#LAE
Vladimir · Top
8 / 6 / 10
62.1% KP
30,636
24.8% share
14,631g
236 CS · 6.9/m
Care Rengar Main#EUNE
Ekko · Jungle
4 / 8 / 5
31% KP
12,079
9.8% share
12,769g
203 CS · 5.9/m
Zed The Suiiiiii#MUSTA
Zed · Mid
8 / 5 / 9
58.6% KP
35,920
29.1% share
15,047g
245 CS · 7.1/m
Dominús#adc
Caitlyn · ADC
8 / 6 / 11
65.5% KP
35,551
28.8% share
18,986g
273 CS · 7.9/m
DOT Garron#1209
Nautilus · Support
1 / 5 / 18
65.5% KP
9,325
7.5% share
9,503g
38 CS · 1.1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
