Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Defeat
Ranked Flex · 104 days ago
6 / 7 / 6
K / D / A
48%
Kill participation
1,102.9
Damage / min
9,756g
377.4 gold / min
14
10 placed · 1 cleared
137
5.3 CS / min
Objective control
3
Dragons
0
Baron
1
Towers
0
Inhibitors
1
Herald
1
Dragons
1
Baron
11
Towers
2
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatLateralExpert#LAE
Mordekaiser · Top
11 / 6 / 3
56% KP
31,774
32.3% share
11,580g
162 CS · 6.3/m
CosminThunde#EUNE
Jax · Jungle
5 / 6 / 5
40% KP
17,350
17.7% share
10,029g
162 CS · 6.3/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
6 / 7 / 6
48% KP
28,510
29% share
9,756g
137 CS · 5.3/m
Dominús#adc
Caitlyn · ADC
3 / 10 / 5
32% KP
15,206
15.5% share
9,887g
180 CS · 7/m
DOT Garron#1209
Milio · Support
0 / 4 / 15
60% KP
5,417
5.5% share
7,027g
30 CS · 1.2/m
Red side
VictoryIodaiul#EUNE
Fiora · Top
4 / 6 / 5
27.3% KP
25,693
22.2% share
13,166g
203 CS · 7.9/m
click forward#Exile
Vi · Jungle
9 / 6 / 9
54.5% KP
19,770
17.1% share
12,561g
175 CS · 6.8/m
LightCat#00000
Aurora · Mid
10 / 6 / 5
45.5% KP
30,977
26.7% share
12,533g
185 CS · 7.2/m
REGE SAU RECE#yaku
Lucian · ADC
8 / 4 / 9
51.5% KP
33,418
28.8% share
14,669g
244 CS · 9.4/m
kitty with bpd#xωx
Nami · Support
2 / 3 / 16
54.5% KP
6,055
5.2% share
8,708g
31 CS · 1.2/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
