Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Pyke
Defeat
Ranked Solo/Duo · 104 days ago
12 / 7 / 9
K / D / A
52.5%
Kill participation
582.7
Damage / min
12,029g
354.5 gold / min
109
47 placed · 10 cleared
27
0.8 CS / min
Objective control
4
Dragons
1
Baron
7
Towers
1
Inhibitors
1
Herald
0
Dragons
0
Baron
4
Towers
0
Inhibitors
0
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
Victoryrknf#9670
Ambessa · Top
10 / 8 / 6
40% KP
20,777
17.7% share
12,332g
166 CS · 4.9/m
h0bby horsing#EUNE
Bel'Veth · Jungle
4 / 9 / 11
37.5% KP
16,397
14% share
14,111g
230 CS · 6.8/m
LateralExpert#LAE
Syndra · Mid
18 / 7 / 9
67.5% KP
42,027
35.9% share
20,302g
253 CS · 7.5/m
MTAKTAK#Rat
Ziggs · ADC
8 / 7 / 13
52.5% KP
26,905
23% share
15,466g
239 CS · 7/m
eusexua#iktr
Rell · Support
0 / 9 / 30
75% KP
11,068
9.4% share
10,329g
31 CS · 0.9/m
Red side
DefeatMacedonianSparta#EUNE1
Pantheon · Top
3 / 13 / 9
30% KP
17,044
13.6% share
11,060g
175 CS · 5.2/m
15193118#77777
Locke · Jungle
11 / 8 / 10
52.5% KP
24,898
19.9% share
14,510g
184 CS · 5.4/m
Gia to content#EUNE
Kennen · Mid
11 / 5 / 12
57.5% KP
27,519
22% share
15,659g
231 CS · 6.8/m
washed up#R 1
Zyra · ADC
3 / 7 / 15
45% KP
36,020
28.8% share
13,919g
229 CS · 6.7/m
Zed The Suiiiiii#MUSTA
Pyke · Support
12 / 7 / 9
52.5% KP
19,772
15.8% share
12,029g
27 CS · 0.8/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
