Review one recall and the following wave before this checkpoint. Note which resources you could collect safely.

Sylas
Victory
Ranked Solo/Duo · 102 days ago
16 / 7 / 12
K / D / A
71.8%
Kill participation
1,338.8
Damage / min
15,036g
476.8 gold / min
21
6 placed · 3 cleared
156
4.9 CS / min
Objective control
0
Dragons
0
Baron
5
Towers
1
Inhibitors
0
Herald
4
Dragons
2
Baron
9
Towers
2
Inhibitors
1
Herald
When did the advantage change?
Riot match timeline. Gaps indicate unavailable data.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Difference from the opponent Riot assigned to your role.
Practice notes for your next game
Replay the 30 seconds before one death. Check vision and available escape paths before judging the decision.
Review one ward before an objective and whether your team could use its vision. Placement count alone does not measure quality.
Events and purchases
Purchases include sale and undo events. This is post-game analysis, not hidden live information or a win prediction.
Blue side
DefeatTêdê#PEJA
Jax · Top
1 / 11 / 4
17.9% KP
30,048
25.1% share
10,372g
211 CS · 6.7/m
FLAWS AND SINS#Adel
Zed · Jungle
11 / 7 / 6
60.7% KP
26,820
22.4% share
16,452g
214 CS · 6.8/m
ApolloG#EUNE
Jayce · Mid
10 / 9 / 3
46.4% KP
31,343
26.2% share
14,400g
276 CS · 8.8/m
EUNE LOCOTENENT#1945
Caitlyn · ADC
5 / 4 / 4
32.1% KP
21,184
17.7% share
15,955g
268 CS · 8.5/m
Szymcio001#EUNE
Sona · Support
1 / 8 / 13
50% KP
10,420
8.7% share
9,068g
33 CS · 1/m
Red side
Victoryvampire heart#ゼロから
Garen · Top
13 / 1 / 6
48.7% KP
33,680
27.3% share
17,258g
245 CS · 7.8/m
Paranoia#ego
Evelynn · Jungle
6 / 7 / 9
38.5% KP
14,458
11.7% share
13,843g
227 CS · 7.2/m
Zed The Suiiiiii#MUSTA
Sylas · Mid
16 / 7 / 12
71.8% KP
42,218
34.3% share
15,036g
156 CS · 4.9/m
NAH ID WIN#2315
Kai'Sa · ADC
3 / 5 / 8
28.2% KP
17,510
14.2% share
14,976g
263 CS · 8.3/m
Tomara#0000
Karma · Support
1 / 10 / 17
46.2% KP
15,343
12.5% share
9,098g
33 CS · 1/m
This scoreboard shows what every player in the lobby could already see after the game. MacroDiff does not surface hidden information, live game state, or anything a participant did not have access to.
